Stacks multiplicatively with other lift and carry enhancing powers.Ĭost: None Type: Passive The distance with which the Scion can throw or push around her target is vastly increased. HERO Uplifting Might Cost: None Type: Passive Doubles the weight the Scion can lift and carry. HERO Armed and Dangerous Cost: None Type: Passive The Scion's unarmed melee attacks gain +2 accuracy and +2 damage and deals lethal instead of bashing damage.Ĭost: 2 legend Type: Supplemental The Scion’s melee attacks gain the Piercing property. HERO Holy Rampage Cost: None Type: Passive The Scion gains her Strength as extra dice, that does not count toward the bonus damage dice cap, when rolling for damage against an inanimate object.
This does not increase the attack's damage. HERO Knockback Attack Cost: 1 legend Type: Reflexive Adds the Scion's Strength to an attack's raw damage when checking for knockback.
Stunning Blow is activated before the Scion rolls to attack and if the attack is successful the target is stunned for three ticks. This stacks multiplicatively with other bonuses such as the bonus gained from having a running start.Ĭost: 2 legend Type: Reflexive The Scion aims to disorientate either through pain, concussion or some other mean. HERO Holy Bound Cost: None Type: Passive The Scion's jump height and length is tripled. If used to boost a Strength based damage roll, this knack is activated before the attack roll is made.ĭistance that the Scion moves her opponent is doubled when one of her attack knocks back or when she throws an enemy as part of a clinch. Adds 2 bonus dice to any Strength roll per 1 legend spent.
Naug’s Scion 2.0 Knacks & Boons (alpha 1)Įpic Strength HERO Surge of Strength Cost: 1 legend / 2 dice Type: Reflexive The Scion can tap a reservoir of pent up strength for a short burst of energy.